


The game has been described as a 'massively-multiplayer cooperative bullet hell shooter' with an 8-bit pixelated art style. On Februthe game was made available on the digital distribution platform Steam for Microsoft Windows and OS X. It was in public beta from January 2010 and the browser version launched on June 20, 2011. Certain maps are better for earning fame and before the release of this hack people had manually tried to identify maps for hosting a fame train, an in-game phenomenon where lots of players organize in a selected realm for optimal fame gains.Realm of the Mad God is a massively multiplayer onlineshooter video game co-created by Wild Shadow Studios and currently owned and developed by DECA Games. There are 13 predefined realm maps, so I developed an algorithm for recognizing which map the player was on based on a small sample. This time I released a map hack for the game. Releasing a hack this powerful transformed the game, and the hacking scene.Īnother big change came on 6. That's the a foundational building block of the experience. He later explained the gist of it here.ĭeath in RotMG is permanent. Nilly, a well-known RotMG hack creator, had hinted at the possibility such hack back in 2012.

The hack works so well I actually received complaints from people wanting to kill their character for fame (an ingame currency earned by dying) but not being able to. On 0, Craz圜lient became the first public client to feature a sophisticated anti-death algorithm (aka. How not asking for feedback yields better, more thought out feedback. I learned, how certain features that I thought were self-evident, were found to be unintuitive by the users. It was the first project of mine to gain any real userbase. The rising popularity of my little hobby project sent me to a development frenzy, resulting in me pumping out new features at an ever-increasing pace.ĭeveloping Craz圜lient taught me a multitude of new skills. The reception was lukewarm at first but soon the download counts started picking up. The client was publicly released in February, 2017. It was first realized in late September, 2016. Craz圜lient - the client that transformed RotMG hacking sceneĬraz圜lient was my private hacked client for an online MMORPG called Realm of the Mad God.
